Arv, 第 64 巻Almqvist & Wiksell., 2008 |
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48 ページ
... computer games as contemporary cultural phenomena , and can be profitable starting - points for further studies . Narrative structures of computer games A central question researchers have posed about computer games is : what is there in ...
... computer games as contemporary cultural phenomena , and can be profitable starting - points for further studies . Narrative structures of computer games A central question researchers have posed about computer games is : what is there in ...
53 ページ
... computer games as popular culture is that ( in contrast to more established traditional art forms like lit- erature and music , but similar to , say , sports ) there are few ... games is , Computer Games as Meeting Places and as Fiction 53.
... computer games as popular culture is that ( in contrast to more established traditional art forms like lit- erature and music , but similar to , say , sports ) there are few ... games is , Computer Games as Meeting Places and as Fiction 53.
57 ページ
... games , but the realization , the interaction between gamer and game plan , that is the central factor . Furthermore , computer games are one of contemporary society's most productive forms of symbolic representation , which makes them ...
... games , but the realization , the interaction between gamer and game plan , that is the central factor . Furthermore , computer games are one of contemporary society's most productive forms of symbolic representation , which makes them ...
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Åbo analysis Anders Gustavsson animal graveyard Archives Atterberg Bergvall blasphemy Botkyrka Bringéus Campbell celebration ceremony chapter charms Christmas CIAP CIFL computer games concept congress context Copenhagen described diary discussion dissertation Edlund emotions European ethnology everyday example experiences expressed family members fieldwork Finland Finnish Folk-Liv folklore folklorists folktale gækkebreve gamer Geijer gender Georges Henri Rivière German Gothenburg Halloween Hastrup Hemsedal IAEEF IAFE important interest interviews journal Jürgen Kristian Kurt Atterberg Latvala Lene Lilla Edet Linnéa living Lund material memory Mi'kmaq Mother's Day mumming museum narrative National Day Nordic norms Norway Norwegian organization Oslo owner Paris persons perspective popular culture potted plants present question relations Riga ritual Rivière role scholars significance Sigurd Erixon snowboarding social Stockholm stones subcultural Sweden Swedish Sydow symbols texts tion Totten traditions Trollhättan Umeå Umeå University Uppsala vnde Vries women writing