Resources in Human-computer InteractionACM Press, 1990 - 1197 ページ |
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... example , in Table B on page 110 , many of the " methods to reduce the time " are generic to any problem in any scientific or computational domain . The author discusses a few of the remaining methods , but they do not seem to ...
... example , in Table B on page 110 , many of the " methods to reduce the time " are generic to any problem in any scientific or computational domain . The author discusses a few of the remaining methods , but they do not seem to ...
310 ページ
... example is " form " where " from " was intended . A less common example is " wold " where " world " was intended . But as online dictionaries get larger in order to be sure that correctly spelled uncommon words are not rejected , the ...
... example is " form " where " from " was intended . A less common example is " wold " where " world " was intended . But as online dictionaries get larger in order to be sure that correctly spelled uncommon words are not rejected , the ...
330 ページ
... example . Some are puzzling . The authors ask , for example , " Why , for instance , do mainframes have a relatively large negative effect on the dependent variable ? " Certainly , the paper serves to remind us that the old criteria of ...
... example . Some are puzzling . The authors ask , for example , " Why , for instance , do mainframes have a relatively large negative effect on the dependent variable ? " Certainly , the paper serves to remind us that the old criteria of ...
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algorithms analysis applications approach architecture artificial intelligence authors automated chapter cognitive communication computer graphics computer science computer systems concepts Cybern database dialogue discussion display distributed documentation effects electronic end-user ergonomics evaluation example experimental expert system functions Graph human factors human-computer interaction hypertext implementation information retrieval information systems input integrated ISBN ISSN issues knowledge knowledge representation language interface learning Man-Mach man-machine management system menu methodology methods microcomputer multimedia message system natural language natural language processing neural network object-oriented operating paper performance personal computer presented processing production programming environment programming language prototyping query recognition representation retrieval system robot semantic SIGCHI Bull simulation Softw software engineering specification speech speech recognition strategies structure Stud Syst system design tasks techniques theory tool Univ UNIX usability user interface management visual workstation