Resources in Human-computer InteractionACM Press, 1990 - 1197 ページ |
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54 ページ
... Planning ( 4 ) Application Planning ( 5 ) Logical Design of the Application . Several facets of the book are worth noting for their excellence : The structure is well thought - out and makes for a book that is easy to read and , more ...
... Planning ( 4 ) Application Planning ( 5 ) Logical Design of the Application . Several facets of the book are worth noting for their excellence : The structure is well thought - out and makes for a book that is easy to read and , more ...
287 ページ
... planning system . The O - Plan strategy seems to be intended for development of large planning systems that may include experimental compo- nents representing ongoing research . The architecture therefore focuses on the capability for ...
... planning system . The O - Plan strategy seems to be intended for development of large planning systems that may include experimental compo- nents representing ongoing research . The architecture therefore focuses on the capability for ...
320 ページ
... Planning ( CAMP ) was developed and designed for its first application : regional rural planning for developing countries . The planning models and the planning methodology , according to the author , are based on the widely known ...
... Planning ( CAMP ) was developed and designed for its first application : regional rural planning for developing countries . The planning models and the planning methodology , according to the author , are based on the widely known ...
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algorithms analysis applications approach architecture artificial intelligence aspects associated authors automated chapter cognitive communication complex concepts database decision describes dialogue discussion display distributed documentation effects engineering environment evaluation example expert system formal functions graphics human factors human-computer interaction implementation important improve information systems instruction integrated intelligence interactive interesting ISBN issues knowledge learning logic machine March measure methods natural language neural objects operating organization pattern performance planning practical presented Press principles problem processing production programming Publishing reading reasoning recognition reference relational representation requirements response retrieval robot simulation specification speech structure system design tasks techniques theory tool understanding Univ University user interface visual window York