Bohn's New Hand-book of Games

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H.F. Anners, 1850 - 652 ページ
 

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521 ページ - ... king, he must say Check, otherwise the adversary need not notice the check. If the player should, on the next move, attack the queen, or any other piece, and then say Check, his adversary may replace his last move, and defend his king. 8. When a pawn reaches the first row of the adversary's side, it may be made a queen, or any other piece the player chooses. 9. If a false move is made, and is not discovered until the next move is completed, it cannot be recalled. 10. The king cannot be moved...
597 ページ - ... when the cue is pointed, the ball should be moved without the striker intending to strike, it must be replaced ; and if not replaced before the stroke be played, the adversary may claim it as a foul stroke.
597 ページ - ... losing, and three for the red winning hazard. 30. If the striker makes a canon by striking the white ball first, and should hole his own ball, and his adversary's, and the red ball, he wins nine points : — two for the canon ; two for each of the white hazards ; and three for the red hazard. 31. If the striker makes a canon by striking the red ball first, and by the same stroke should hole his own ball, and the red, and his adversary's white ball, he gains ten points : — two for the canon...
315 ページ - ... turned up, the nine consequently becomes a stop; the four kings and the seven of diamonds are always fixed stops, and the dealer is the only person permitted in the course of the game to refer occasionally to the stock for information what other cards are stops in that respective deal.
319 ページ - ... for as the ace may be calculated both ways ; it is rather above an even bet that the adversary's two first cards amount to more than fourteen. A natural...
325 ページ - ... styled pam ; the ace of trumps is next in value, and the rest in succession, as at whist. Each player has the liberty of changing for others, from the pack, all or any of the five cards dealt, or of throwing up the hand, in order to escape being looed. Those...
222 ページ - If the younger hand leave a card or cards, and mix it or them with his discard before he has shown it to the elder hand, who is first to tell him what he will play, the elder hand is entitled to see his whole discard.
317 ページ - ... another card, which, if required, must be given from off the top of the pack, and afterwards another, or more, if desired, till the points of the additional card or cards, added to those dealt, exceed or make...
273 ページ - ... for the sequence ; he then plays six, and makes four, and so on, as long as the continuous sequence can be made. The spirit of this rule may be applied to all combinations occurring in regular successions. You here observe that it does not matter of what suit are the cards forming the sequence, nor does the order signify in which they are played. You must not pass thirty-one in making a sequence. If a sequence in plaj is once broken, it must be formed afresh, or cannot be acted on.
292 ページ - ... points, and the dealers are at home at the end of the first round, should they have acquired twenty-three or twenty-four. At the finish of the second round, with their average number, each set of players would be forty-two to forty-three. At the close of the third round, the non-dealers should be just out, or else the dealers will win. You must not, however, suppose there is any advantage to be gained from not having originally the deal ; the chances are so various that the parties start fully...

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