Unity 2D Game Development Cookbook

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Packt Publishing Ltd, 2015/02/18 - 256 ページ
This book is intended for both professionals game developers and hobbist who are interested in making games with Unity. Users are expected to have knowledge of basics / fundamentals of unity 2D game development and should have a working knowledge of C#.
 

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目次

Preface
1
Importing 3D Models and Animations
15
2D Assets for Unity
39
Animating a Game Character
67
Taking Control
99
Building Up the Game Level
123
Game Scenes and the Graphic Interface
157
Improving Your Gaming Experience
179
Sprites Spritesheets and 2D Animation in Unity
203
Index
235
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著者について (2015)

Claudio Scolastici is an Italian game designer with a background as a researcher in the fields of psychology, artificial intelligence, and cognitive science. He is employed by Italian game developer SpinVector as Technical Game Designer and Unity specialist. In November 2013, he released a book titled Mobile Game Design Essentials for Packt Publishing, as well as tutorials about AI modeling and scripting at Digital-Tutors.

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