Whenever a player checks his adversary's king, he must say Check, otherwise the adversary need not notice the check. If the player should, on the next move, attack the queen, or any other piece, and then say Check, his adversary may replace his last move,... Bohn's New Hand-book of Games: Comprising Whist, by Deschapelles, Matthews ... - 508 ページ 編集 - 1856 - 652 ページ全文表示 - この書籍について
| 1823 - 406 ページ
...or if the rook has moved. 7. Whenever a player checks his adversary's king he must say " Chrc1ct " otherwise the adversary need not notice the check. If the player should, on ibe next move, attai-k the queen or any other piece, and then say chick, his adversary may replace... | |
| Edmond Hoyle - 1829 - 308 ページ
.... attack the queen or any other piece, and len say c'en-l,, his adversary may replace his last tore and defend his king. 8. When a pawn reaches the first row of the adBrsary's side, it may be made a queen, or any other >ece the player chooses. 9. If a false move is... | |
| Francis Lieber, Edward Wigglesworth, Thomas Gamaliel Bradford - 1830 - 636 ページ
...passes a check, or if the rook has moved. 7. Whenever a player checks his adversary's king, he must say Check, otherwise the adversary need not notice...queen, or any other piece the player chooses. 9. If a 134 CIIESS— CHESTERFIELD. false move is made, and is not discovered until the next move is completed,... | |
| Francis Lieber, Edward Wigglesworth, Thomas Gamaliel Bradford - 1830 - 634 ページ
...passes a check, or if the rook has moved. 7. Whenever a player checks his adversary's king, he must say Check, otherwise the adversary need not notice...king. 8. When a pawn reaches the first row of the adversary'* side, it may be made a queen, or any other piece the player chooses. 9. If a 134 CHESS—... | |
| Encyclopaedia Americana - 1830 - 636 ページ
...passes a check, or if the rook has moved. 7. Whenever a player checks his adversary's king, ho must say Check, otherwise the adversary need not notice...piece, and then say Check, his adversary may replace bis last move, and defend his king. 8. When a pawn reaches the first row of the adversary's side, it... | |
| Edmond Hoyle - 1830 - 314 ページ
...passes a check, or if the rook has moved. 7. Whenever a player checks his adversary's king, he must sav Check, otherwise the adversary need not notice the...player should, on the next move, attack the queen or anv other piece, and then say check, his adversary may replace his last move, and defend his king.... | |
| Encyclopaedia Americana - 1830 - 632 ページ
...passes a check, or if the rook has moved. 7. Whenever a player checks his adversary's king, h« must say Check, otherwise the adversary need not notice...check. If the player should, on the next move, attack tin: queen, or any other piece, and then say Check, his adversary may replace his last move, and defend... | |
| Harry Harewood - 1835 - 384 ページ
...passes a check, or if the rook has moved. 7. Whenever a player checks his adversary's king, he must say Check, otherwise the adversary need not notice...other piece the player chooses. 9. if a false move be made, and not discovered until the next move is completed, it cannot be recalled. 10. The king cannot... | |
| Francis Lieber, Edward Wigglesworth - 1835 - 630 ページ
...passes a check, or if the rook has moved. 7. Whenever a player checks his adversary's king, he must say Check, otherwise the adversary need not notice...of the adversary's side, it may be made a queen, or anv other piece the player chooses. 9. If a false move is made, and is not discovered until the next... | |
| Harry Harewood - 1835 - 384 ページ
...passes a check, or if the rook has moved. 7. Whenever a player checks his adversary's king, he must say Check, otherwise the adversary need not notice...reaches the first row of the adversary's side, it may he made a queen, or any other piece the player chooses. 9. If a false move be made, and not discovered... | |
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